Friday, September 4, 2009
Topps 2009 Baseball Series 2 Added
We've just complete scanning Topps 2009 Baseball Series 2, featuring 330 cards, now part of the Baseball Card Cyber Museum.
Currently the museum collection comprises all Topps complete base sets from 1969 to the present day, as well as reprints of the 1952, 1953 and 1954 sets. The 1964 Topps base set is also presented in complete form, while sets from 1960, '61, '62, '63, '65, '66, '67 and '68 are shown in progress, with about 300 to 500 cards per card year.
For fans of historical baseball cards, the following 12 reprint sets are also included: 1909 T206 set of 524 cards (includes the famous Honus Wagner card); 1911 Turkey Red set of 100 cards; 1915 Cracker Jack set of 176 cards; 1933 Goudey set of 240 cards; 1934 Goudey set of 96 cards; 1939 Play Ball set of 161 cards; 1941 Play Ball set of 72 cards; 1950 Bowman set of 252 cards, 1951 Bowman set of 324 cards, 1952 Bowman set of 252 cards, 1953 Bowman Color set of 160 cards; 1953 Bowman B&W set of 64 cards (listed as an update set).
Friday, March 27, 2009
Topps 2009 Baseball Series 1 Added
Just wrapped up and hot off the scanner is the Topps 2009 Baseball Series 1 of 330 cards, now part of the Baseball Card Cyber Museum.Currently the museum collection comprises all Topps complete base sets from 1969 to the present day, as well as reprints of the 1952, 1953 and 1954 sets. The 1964 Topps base set is also presented in complete form, while sets from 1960, '61, '62, '63, '65, '66, '67 and '68 are shown in progress, with about 300 to 500 cards per card year.
For fans of historical baseball cards, the following 12 reprint sets are also included: 1909 T206 set of 524 cards (includes the famous Honus Wagner card); 1911 Turkey Red set of 100 cards; 1915 Cracker Jack set of 176 cards; 1933 Goudey set of 240 cards; 1934 Goudey set of 96 cards; 1939 Play Ball set of 161 cards; 1941 Play Ball set of 72 cards; 1950 Bowman set of 252 cards, 1951 Bowman set of 324 cards, 1952 Bowman set of 252 cards, 1953 Bowman Color set of 160 cards; 1953 Bowman B&W set of 64 cards (listed as an update set).
Wednesday, February 25, 2009
Baseball, Hotdogs, Apple Pie & Oscar Night

Taking advantage of the unwritten guideline that each online newsroom is afforded one off-topic post every month or so, the B.C.C.M. Online Newsroom displays a true artist's rendering (thanks to D.J.) of what some of the talent at this year's Academy Awards would look like, had their dads indeed dropped proper coin at the Topps Custom Trading Card online store. Coming (back) to a theater/cineplex near you.
Tuesday, February 24, 2009
Topps 2008 Baseball Updates & Highlights Added

Just completed is the Topps 2008 Baseball Updates & Highlights set of 330 cards, now part of the Baseball Card Cyber Museum.
Currently the museum collection comprises all Topps complete base sets from 1969 to the present day, as well as reprints of the 1952, 1953 and 1954 sets. The 1964 Topps base set is also presented in complete form, while sets from 1960, '61, '62, '63, '65, '66, '67 and '68 are shown in progress, with about 300 to 500 cards per card year.
For fans of historical baseball cards, the following 12 reprint sets are also included: 1909 T206 set of 524 cards (includes the famous Honus Wagner card); 1911 Turkey Red set of 100 cards; 1915 Cracker Jack set of 176 cards; 1933 Goudey set of 240 cards; 1934 Goudey set of 96 cards; 1939 Play Ball set of 161 cards; 1941 Play Ball set of 72 cards; 1950 Bowman set of 252 cards, 1951 Bowman set of 324 cards, 1952 Bowman set of 252 cards, 1953 Bowman Color set of 160 cards; 1953 Bowman B&W set of 64 cards (listed as an update set).
Tuesday, February 17, 2009
Diamond Fantasy™: Version 2.0 Debuts
Following are the enhancements added to the new version, available at the Baseball Card Cyber Museum:2.0: Integrated DiamondTicker and DiamondWire
The most visual change to the game is that the DiamondTicker and DiamondWire windows have now been integrated into the game board. Having separate windows provided a few advantages, but overall it was more work to manage multiple windows in the course of the game. For example, if you wanted to minimize the whole game board, you had to minimize three different windows (then later open up three windows). Now it is just one mouse click. Also, the Diamond Ticker has greater importance now, as it is capable of showing your current reserves (a new feature).
2.0: New Preference: Auto-check Protected Card on Draft
If you find you usually end up drafting the players you protect, you can set the new preference "Auto-check Protected Card on Draft" to "Yes". This will check off the protected players' "Draft" check box for you, as a default. Of course, you are always free to change your mind and not draft the player. This was an option added almost as an afterthought, but after turning it on, you'll find you can blast through the early rounds of the game much quicker.
2.0: The Reserve Clause
St. Louis Cardinals centerfielder Curt Flood sued Major League Baseball in 1970 on account of the reserve clause, which allowed team owners to treat players like property or "chattel" and ignore factors such as player loyalty and fan sentiment. The reserve clause is long gone in baseball, but interestingly, baseball cards have always been treated as property. So, in Diamond Fantasy™ the reserve system makes a comeback.
In a nutshell, you'll now have the ability to add to your "reserves" (non-roster) up to three players previously passed on in the current protect/draft round. You'll have to wait until you have a full roster (nine players) drafted and up on the board to take advantage of this feature, but when you do you you'll be able to build up your very own reserve squad and begin treating your players like chattel, just like Mr. Busch, Mr. Mack and Mr. Rickey!
The fun comes in when you think it through and realize the number of different things you can do with three additional 'slots'. The number of permutations added with this feature alone are staggering. You'll be able to move players back and forth from your reserves to your active roster, and also waive reserves (put them on waivers, so to speak), when you no longer find it to your advantage to keep them around. Your opponent, the Kansas City Monarchs, will also be building a reserve squad, in order to compete with you at a higher level.
This is an advanced game feature that you can ignore if you like, and gradually introduce it into your game play as you start experimenting with it. Click on the "Help" link and then "The Reserve Clause" under "Advanced Game Play" in order to learn all the guidelines when dealing with reserves.
2.0: Extra Protect/Draw Investment
Everyone has heard the phrase, "It takes money to make money," usually in reference to the need to invest (or risk) funds in the hope of generating a greater return. And players of Diamond Fantasy™ are already familiar with the ability to earn an extra Protect/Draw per round when their roster is comprised of all National League or American League players.
But what if your roster is mixed across leagues, and you find your franchise flush with extra cash? Now you can put that money to work for you.
You'll now be presented, once per round after round 1, the opportunity to invest in one additional Protect/Draw, for an investment fee equal to roughly 10% of your current franchise's worth. This gives you the ability to see many more cards (if you use it a lot), or helps you to possibly complete a team (if used sparingly in the later rounds).
This is an advanced game feature that you can ignore if you like, and gradually introduce it into your game play when you feel you really need access to more cards. Click on the "Help" link and then "Protect/Draw Investment" under "Advanced Game Play" in order to learn more.
2.0: Tender Offers For Trades
A ubiquitous feature of Diamond Fantasy™ is the ability to trade players with the Monarchs whenever a Manager card appears on the board. Now there is an alternate way to swap players during a round, and that is, to accept a Tender Offer from the Monarchs to effect a trade. You'll see a link called "Browse Tender Offers for Trades" appear below the roster lists whenever this is possible. Click it, and you'll bring up the DiamondOfferSheet window, which lists all the possible deals the Monarchs are willing to make with you. All offers involve at least a million dollars in cash (your cash!) for the right to trade players immediately, without waiting for a manager card.
The prices may seem a bit steep at times, but remember to factor in the money you earn from any trade as an offset to the price. The prices fluctuate up and down during the game, and can get even higher towards the end of the game.
This is an advanced game feature that you can ignore if you like, and gradually introduce it into your game play when you see a Monarchs player you absolutely have to have immediately. Click on the "Help" link and then "Tender Offers" under "Advanced Game Play" in order to learn more.
2.0: New Preference: Revert to Basic Game Format
The new preference "Revert to Basic Game Format", when set to "Yes", allows you to play the game without the three new advanced 2.0 features (The Reserve Clause, Extra Protect/Draw Investment, Tender Offers For Trades). Why would you want to use this feature when each of the advanced features can be ignored during the game anyway? It is probably the best way to introduce a younger player to the game; without the distracting advanced features showing up, they can concentrate on protecting, drawing and building a team. Warning: once you've gotten used to the advanced features, going back to the basic version will make you feel as if your arms have been cut off, your cell phone's been stolen and you've been traded to Boise!
2.0: All-Area Team In-Game Bonuses
Do you have divided loyalties? This whimsical new in-game bonus may be just for you. Click on the "Scoring" link at the top of the game board, and you'll see a new in-game bonus called "All-Area Team Bonuses". This means if you build a roster of all players in specific team combinations (must be 5 players from one team and 4 players from another team) you can get a $10 million in-game bonus. You can also click there to get a list of combos, which are pretty easy to guess, such as the All-Chicago team (Cubs and Sox), the All-Canada team (Expos and Blue Jays), and the All-Bay Area team (Giants and Athletics).
It's more challanging than you might think, as many times you can get 6 players from one team and 3 from another and can't quite pull off the 5/4 split. Among the more esotaric combos are the All-Milwaukee team (Braves and Brewers, recalling that the Braves were in Milwaukee at one time) and the All-Mountain Time Zone team (Diamondbacks and Rockies). There are 16 combos in all; 4 teams didn't make a combo (Padres, Red Sox, Twins and Tigers), while 2 teams are in 2 different combos (Nationals and Cardinals).
2.0: Player Metrics
If you click the "Stats" link at the top of the game board, there is a link on that window called "View Deck", which shows you all the cards in the current deck at the same time. You can now click on "Stats" to see a new link next to "View Deck" called "View Player Metrics", which lists all the players in the game (grouped by position) and the basic stats that were used to create an initial player value. Sometimes you might be curious to know why a player such as Cesar Cedeno is the highest rated centerfielder in a given deck, while a power player such as Nate Colbert rates a measly $500,000 valuation at first base. The Player Metrics has the answers. Remember, the valuations are based upon the last season listed on the player's baseball card (ie. the 1972 season on Cesar Cedeno's 1973 card).
2.0: Game Log
A new link at the top of the game board, "Log", shows you an in-game, round-by-round summary of activity. The display can be set to show just scoring activity, or scoring activity plus all roster moves. There is an additional option you can use at the end of the game to show everything (cards drawn, cards passed up, Monarchs' discards, etc.) for a more-than-you-need-to-know breakdown of the activity taken by you and your opponent. The reason it's only available at the end of the game is that, if you think of Diamond Fantasy™ as a computer assisted, simulated card game, then looking at the complete game log during play would be like rummaging through the stack of discards in a rummy game - bad form!
2.0: Game Save
There has always been kind of an "accidental" game save, but now it works a little better. The game save is automatic, so closing the game board window and opening it up later (or the next day) will place you exactly where you were before. Just make sure there are all player cards showing on the game board, in other words, that you have the big green "Draw" or "Draft" button showing, so when the window is closed, you'll pick it up at that point. Note: games older than 30 days will be deleted.
2.0: Window Locations
External windows opened up from the links at the top of the game board (About, Help, Stats, Team Zoom, etc.) now hug the right edge of the game board (assuming you haven't resized your game board window, in which case, all bets are off).
Your comments are welcome.
Tuesday, August 12, 2008
1980-81 O-Pee-Chee Hockey Set Added
Just added is the 1980-81 O-Pee-Chee Hockey Set of 396 cards, now part of the Hockey Card Cyber Museum.Currently the collection comprises all the Topps complete sets from 1970 through 1979, and the O-Pee-Chee set from 1980. Next up is the O-Pee-Chee complete set from 1981-82.
Tuesday, July 22, 2008
Topps 2008 Baseball Series 2 Added

Just completed is the Topps 2008 Baseball Series 2 of 330 cards, now part of the Baseball Card Cyber Museum.
Currently the museum collection comprises all Topps complete base sets from 1969 to the present day, as well as reprints of the 1952, 1953 and 1954 sets. The 1964 Topps base set is also presented in complete form, while sets from 1960, '61, '62, '63, '65, '66, '67 and '68 are shown in progress, with about 300 to 500 cards per card year.
For fans of historical baseball cards, the following 12 reprint sets are also included: 1909 T206 set of 524 cards (includes the famous Honus Wagner card); 1911 Turkey Red set of 100 cards; 1915 Cracker Jack set of 176 cards; 1933 Goudey set of 240 cards; 1934 Goudey set of 96 cards; 1939 Play Ball set of 161 cards; 1941 Play Ball set of 72 cards; 1950 Bowman set of 252 cards, 1951 Bowman set of 324 cards, 1952 Bowman set of 252 cards, 1953 Bowman Color set of 160 cards; 1953 Bowman B&W set of 64 cards (listed as an update set).
Thursday, July 17, 2008
Topps 2008 Baseball: Series 2

Recently the Topps 2008 Series 2 recently came through the door of the hollow tree I work out of, nicely sorted by the professional card sorter I apparently acquired them from (I think those guys are underpaid). Scanning has begun for inclusion into the Baseball Card Cyber Museum, appropriately enough, with #331, the Giants' Dave Roberts, who is known as a true pro, and had his first season with the club interrupted by elbow surgery - which you would know already if you read your card backs!
1978-79 Topps Hockey Set Added
Hot off the scanner is the 1978-79 Topps Hockey Set of 264 cards, now part of the Hockey Card Cyber Museum.Currently the collection comprises all the Topps complete sets from 1970 through 1979. The next group of sets will be the 10 '80s O-Pee-Chee sets, and in particular, the 1980-81 O-Pee-Chee complete set.
Saturday, July 12, 2008
Card Musuem Viewing Enhancements
If you visited the Baseball Card Cyber Musuem in 2007 you may have noticed a few enhancements that were added to the main card display just prior to the launch of the Hockey Card Cyber Museum. Here is a short list of some of the key enhancements:
View by Favorites. In addition to the View by Player, Team, Set, Year, etc. buttons, there is a new view: View by Favorites. This, with one click, allows you to view your favorite cards with one click. That begs the question, how does one designate one's favorite cards? Read on...
Designate Favorites. To designate a card as a Favorite, simple click the player's name under the card (you'll see a star icon (representing a favorite) appear next to the player name). Then click on View By Favorites to see all your favorite cards in alphabetical order. Additionally, clicking on a player's name who is already a favorite will remove the favorite status from that card.
Previous Page Button. When paging through cards, it was always possible to page forward, and use the 'Back' button on the browser to see the previous page. Well, mostly, as most of you know, the 'Back' button on the browser doesn't always work very well. Now a new Previous Page button will appear after you have paged forward, allowing better navigation.
Expanded Preferences. Clicking on the button called 'Change Preferences' will reveal a whole host of new defaults that can be changed to your liking - a great way to always see your team's cards first (or your favorite player) when entering the Card Cyber Museum.
Leave feedback here, or using the Card Museum's feedback form, if you have suggestions for future improvements. I find it helpful if you take the time to explain the reason behind the enhancement request.
View by Favorites. In addition to the View by Player, Team, Set, Year, etc. buttons, there is a new view: View by Favorites. This, with one click, allows you to view your favorite cards with one click. That begs the question, how does one designate one's favorite cards? Read on...
Designate Favorites. To designate a card as a Favorite, simple click the player's name under the card (you'll see a star icon (representing a favorite) appear next to the player name). Then click on View By Favorites to see all your favorite cards in alphabetical order. Additionally, clicking on a player's name who is already a favorite will remove the favorite status from that card.
Previous Page Button. When paging through cards, it was always possible to page forward, and use the 'Back' button on the browser to see the previous page. Well, mostly, as most of you know, the 'Back' button on the browser doesn't always work very well. Now a new Previous Page button will appear after you have paged forward, allowing better navigation.
Expanded Preferences. Clicking on the button called 'Change Preferences' will reveal a whole host of new defaults that can be changed to your liking - a great way to always see your team's cards first (or your favorite player) when entering the Card Cyber Museum.
Leave feedback here, or using the Card Museum's feedback form, if you have suggestions for future improvements. I find it helpful if you take the time to explain the reason behind the enhancement request.
Friday, July 11, 2008
F.A.Q. #3: Restarting Diamond Fantasy
Kevin writes, "Thanks for this awesome site. I would love to play Diamond Fantasy again, but I don't see how to restart the game."
When beginning from the Baseball themed start page, The Baseball Card Cyber Museum: Home Plate, clicking on the large Diamond Fantasy icon will get you into the game. If the last game has been completed, the display will feature a 'Start New Game' button.
When beginning from the Baseball themed start page, The Baseball Card Cyber Museum: Home Plate, clicking on the large Diamond Fantasy icon will get you into the game. If the last game has been completed, the display will feature a 'Start New Game' button.
F.A.Q. #2: Are There More Sites Like Yours?
Scott writes about the Hockey Card Cyber Museum, "Love the site. This is something that I've been looking for. Oustanding job by you! Do you know of a similar site that would contain more from the '90s?"
The short answer. No, but I don't spend a lot of time looking anymore either.
The slightly longer answer (with hope). No, but as I stated on the HCCM home page, at some point all O-Pee-Chee complete sets from 1980-1989, and all Upper Deck complete sets from 1990 through the present day will be there - which, of course, means the '90s would be well represented.
The even longer answer. No, at this point I hope I don't find one, because a large part of the driving force behind the site was doing something that wasn't being done already. I have no desire to reinvent the wheel, and as deadly boring as scanning is, I doubt too many folks are going to get juiced about starting up another site that basically amounts to the same thing - but I could be wrong about this.
The short answer. No, but I don't spend a lot of time looking anymore either.
The slightly longer answer (with hope). No, but as I stated on the HCCM home page, at some point all O-Pee-Chee complete sets from 1980-1989, and all Upper Deck complete sets from 1990 through the present day will be there - which, of course, means the '90s would be well represented.
The even longer answer. No, at this point I hope I don't find one, because a large part of the driving force behind the site was doing something that wasn't being done already. I have no desire to reinvent the wheel, and as deadly boring as scanning is, I doubt too many folks are going to get juiced about starting up another site that basically amounts to the same thing - but I could be wrong about this.
Thursday, July 10, 2008
1977-78 Topps Hockey Set Added

Just completed is the 1977-78 Topps Hockey Set of 264 cards, now part of the Hockey Card Cyber Museum.
Currently the collection comprises Topps complete sets from 1970, 1971, 1972, 1973, 1974, 1975, 1976, 1977 and 1979. The next set up will be the 1978 Topps set.
As an aside, I don't know if other collectors have found this to be the case, but I find the 1977 set to be one of the most poorly centered sets out there, on average (pack-to-pack, top-to-bottom, side-to-side). You have to wonder if it wasn't done on purpose this way at the time, to make getting a nicely centered card a real challange. You can say the same about the baseball sets of the late '70s as well.
F.A.Q. #1: What Price Images?
First up, Jackie writes, "Thank you Mr. McAnally, love this site. Is it possible to purchase a zip file or CD of the images of the cards? This is for personal use only and not to be distributed or displayed in any other form."
There are about a 101 legal reasons why this cannot be done, and a few dozen non-legal reasons. Keep in mind the site is really just a way to learn more about cards, and it's not a card image resource in any way, shape or form. It's not a business, and never will be.
Actually you can probably pay a kid to scan your own cards for you; reason being, scanning is not rocket science, doesn't require an MBA, or even a middle-school diploma. Then you'd really have something - scans of your own cards, not just some other guy's cards. You could load the images onto a flash drive and store it away from your home, so if your home is ever destroyed by fire, earthquake or flood, you can prove ownership of your card collection, etc. Showing them my cards wouldn't do I'm afraid.
There are about a 101 legal reasons why this cannot be done, and a few dozen non-legal reasons. Keep in mind the site is really just a way to learn more about cards, and it's not a card image resource in any way, shape or form. It's not a business, and never will be.
Actually you can probably pay a kid to scan your own cards for you; reason being, scanning is not rocket science, doesn't require an MBA, or even a middle-school diploma. Then you'd really have something - scans of your own cards, not just some other guy's cards. You could load the images onto a flash drive and store it away from your home, so if your home is ever destroyed by fire, earthquake or flood, you can prove ownership of your card collection, etc. Showing them my cards wouldn't do I'm afraid.
Welcome To The Baseball Card Cyber Museum Online Newsroom
The Baseball Card Cyber Museum Online Newsroom provides updates on any enhancements or new additions to the Card Cyber Museums, which now include Baseball and Hockey.
This online newsroom is also a way to distribute tips on using the Card Cyber Museum's many resources and activities, and a method of quicker visitor feedback to me, so I can find out exactly how visitors are using the Museums.
A big thanks to all so far who have made contributions, written articles about the Museum, played the Trivia or the Diamond Fantasy games, and have shared the Museum's existence with their friends and families.
This online newsroom is also a way to distribute tips on using the Card Cyber Museum's many resources and activities, and a method of quicker visitor feedback to me, so I can find out exactly how visitors are using the Museums.
A big thanks to all so far who have made contributions, written articles about the Museum, played the Trivia or the Diamond Fantasy games, and have shared the Museum's existence with their friends and families.
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